Diablo IV Review

Unleash Hell: A Massive Adventure Packed with Potential

Mason Moeller

6/2/20232 min read

Diablo 4 is a massive and ambitious action role-playing game that offers an extensive and captivating gameplay experience. With its vast open world, engaging campaign, and robust endgame content, it's a game that offers incredible value for its price.

The campaign in Diablo 4 is a thrilling journey that can span anywhere from 30 to 60 hours, depending on your playstyle and exploration. The world is beautifully designed, filled with familiar yet immersive locations that are reminiscent of the franchise's DNA. While there are few truly new settings, the core experience stays true to it's predecessors in which exploration is fun and rewarding. A new feature in Diablo IV's open world is the level scaling throughout the game. Regions scale to whatever level you are, which works as a double-edged sword because on one side you can tackle the game in different orders and no region becomes trivial, but at the same time it takes away the power fantasy of feeling really powerful in some regions.

Questing in Diablo 4 provides a mix of interesting and repetitive tasks. Some side quests stand out with engaging narratives, while others revolve around familiar fetch quests. Random events sprinkled throughout the open world, while not groundbreaking, offer additional encounters to keep the gameplay varied. The inclusion of the open world matchmaking you with other players makes tackling bigger challenges like the world bosses a lot more enjoyable.

Dungeons play a significant role in Diablo 4, but their structure and boss design leave room for improvement. The procedural generation aspect falls short, making the dungeons feel predictable and lacking surprise. While the boss encounters vary in number, most follow a similar pattern of basic attacks and damage gating. However, the nightmare variants of these dungeons, which are geared towards endgame players, brings a level of excitement with modifiers and higher difficulty which makes the return worth the while.

Itemization and character progression in Diablo 4 present both strengths and weaknesses. The game moves away from the misaligned stats of Diablo 3 and instead makes all core stats useful to every class. While this broadens the usefulness of various gear, it also diminishes the excitement of finding items with specific stat focuses. The overwhelming number of secondary stats further dilutes their impact, making them less significant in the overall build. The importance put into the crafting aspect sometimes make random drops less meaningful, allowing the application of legendary aspects.

One notable aspect of Diablo 4 is its transition into a live service model. While this raises concerns for some players, the game's strong launch and feature completeness provide reassurance. The potential for regular updates, seasonal content, and responsive development bodes well for the game's future. We are far from the monetization seen in Diablo Immortal but only future knows what we can expect from this live service model.

In terms of value for money, Diablo 4 excels. The base game offers an extensive amount of content, including a lengthy campaign, open-world exploration, and a solid endgame, estimated to provide hundreds of hours of gameplay in the long term. The additional live service elements, such as a cash shop and battle pass, exist but are not mandatory for enjoying the game.

In conclusion, Diablo 4 is a game with great potential and a solid foundation. While it may not bring groundbreaking innovations to the genre, it offers an immersive and vast adventure that will captivate players for hours on end. The game's flaws in itemization and class design are overshadowed by the promise of future improvements through the live service model. For fans of the series and newcomers alike, Diablo 4 is a highly recommended and rewarding experience.